OWS News - Original War 2001-2021: 20th Anniversary Documentary

By: stucuk on 15 June 2021 7:44 pm

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OWS News - Original War - 20 Years Old

By: stucuk on 15 June 2021 12:41 am

Original War is now 20 years old. It was released on 15th June 2001. Happy Birthday Original War!

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OWS News - Merry Christmas!

By: stucuk on 25 December 2020 9:34 am

Merry Christmas!

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OWS News - ORIGINAL WAR Interviews with Altar Interactive Developers

By: Morgan on 2 October 2020 4:26 pm

In exactly 45 minutes from now, the interviews to Altar about
Original War's development are going to be publicly released!

We hope you enjoy the video and please do not forget to send us your feedbacks in the comments.

The video will be available at 7 p.m. Paris time.

Many thanks for your patience and for your support!

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OWS News - Original War Released

By: stucuk on 15 July 2020 12:16 pm

Original War has been released.
- Patch Section

    Fixed: (multiplayer, SGUI) Allied victory tickbox (Issue #607)
    Fixed: Ru05, Ru06, AM15 (Issue #612)
    Fixed: SetSide can cause Sync Loss in Multiplayer Game (Issue #614)
    Fixed: Ru08 - people stay on a vacation (Issue #615)
    Fixed: Animal names (Issue #600)
    Fixed: Ru12a - Achiv conditions fix (Issue #606)
    Fixed: Small Maps can have red areas at the sides (Issue #608)
    Fixed: With Japanese language base names show garbled characters (Issue #609)
    Fixed: ESC key opens menu while giving orders (Issue #610)
    Fixed: Multiplayer Loading screen doesn't go away (Issue #611)
    Fixed: AM04 achievement (Issue #613)
    Fixed: loading a save when user profile has alot causes crash (Issue #601)
    Fixed: OW tools show memory leak information on exit (Issue #602)
    Fixed: ESC stops bringing up menu after loading save which is outdated (Issue #603)
    Added: Memory Usage added to FPS counter
    Fixed: Miscs bug with Campaign Tree
    Fixed: Ru08, Ru11 - Achiv conditions (Issue #599)
    Fixed: Memory Usage indicators now work (Map Editor)
    Added: Memory Usage added to FPS counter
    Fixed: Miscs bug with Campaign Tree
    Fixed: Ru08, Ru11 - Achiv conditions (Issue #599)
    Fixed: Memory Usage indicators now work (Map Editor)
    Fixed: Ru02 - Bielkov tank bug (Issue #593)
    Fixed: Ru02, Ru03 - Dangerous oil barrels (Issue #594)
    Fixed: When Resolution is not set the game has a window height of zero (Issue #595)
    Fixed: Mission Tree creates new branch even if there is no next mission (Issue #597)
    Fixed: Dedicated Server Crash (Issue #598)
    Improved: Make Load/Save dialogs stagger the loading of save preview images (Issue #596)
    Added: PRESS A KEY on loading screens
    Added: Dedicated Server option to make first client able to change settings
    Changed: BName increased from 9 to 20 characters
    Fixed: bug with american depot not being upgradable
    Fixed: bug with reward screen on higher resolutions (Buttons not being clickable)
    Fixed: bug with character selection screen on higher resolutions
    Fixed: Ru12 - Platonov freeze (Issue #592)
    Improved: Character Selection and Reward Screens sort now uses faster sort
    Added: Holding middle mouse button and dragging will now move the screen
    Changed: SetLives will now limit the amount of HP set to a maximum of the units maxhealth
    Fixed: Selection bug relating to command panel buttons
    Improved: Enchance SetMark function for additional flag colours (Issue #519)
    Added: FORCEDUBBINGLANG parameter
    Added: VehicleRecycled Event (Issue #408)
    Added: SAIL - IsInvisible
    Changed: Faces of units now have a larger maximum size in unit lists
    Fixed: LIMITMOUSE causes game to hang (Issue #588)
    Fixed: AM07 Steam Achievements
    Added: Sort for unit face panels
    Fixed: Ru12a - cannot complete the mission (Issue #590)
    Fixed: Memory overflow introduced in
    Fixed: Error in czech tooltip for placing turret weapon (Issue #382)
    Fixed: AutoEnemy needs to be switched back on (RU07) (Issue #496)
    Fixed: Fixes for AM10_cont, AM14 and AM15 (Issue #498)
    Fixed: Fixed prakun model (Issue #500)
    Fixed: Fixes for Am09 (Issue #502)
    Fixed: Fixes for AM06_cont and AM12 (Issue #510)
    Fixed: Fixes for Am08 (Issue #512)
    Fixed: Fixes for Ru05 (Issue #513)
    Fixed: (Multiplayer) Rocky Pass, Wilderness (Issue #520)
    Fixed: Am 03, Ru 02, 03, 05, 08 (Issue #524)
    Fixed: Ru 03, 11, 13, 14, 15 (Issue #525)
    Fixed: Ru 06, 12a (Issue #526)
    Fixed: Ru 04, 05, 08, 10 (Issue #533)
    Fixed: Cinematics skip - music still playing (Issue #547)
    Fixed: AM 11_Cont doesn't end when objectives complete (Issue #561)
    Fixed: Am10_cont - invalid chassis (Issue #563)
    Fixed: Am09_cont - missing dialog and disabled barracks (Issue #564)
    Fixed: Am15a - missing Coonie Travers (Issue #565)
    Fixed: Ru10 - InGameOn bug (Issue #566)
    Fixed: Ru11 - units can't move (Issue #567)
    Fixed: Ru09_cont - water issue (Issue #568)
    Fixed: Ru02 - how to kill Platonov (Issue #569)
    Fixed: Am12 - Fail retreat (Issue #570)
    Fixed: Am11_cont - starting scene and polish dialogs fix (Issue #571)
    Fixed: Am09_cont - disabled barracks after arabs barracks build (Issue #572)
    Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov (Issue #573)
    Fixed: Ru10 - Vsevolod blockade in intro (Issue #574)
    Fixed: Ru08 - delete Masha variable if Masha not exist (Issue #575)
    Fixed: Am07_cont - missing medals descriptions (Issue #576)
    Fixed: Am09_cont - infinity loop while arabian barracks construct (Issue #577)
    Fixed: Am11_cont - two times ending mission (Issue #578)
    Fixed: Am13a - killable Gossudarov squad members (Issue #581)
    Fixed: Ru02 - build lab and workshop objective (Issue #582)
    Fixed: Ru03 - kirov mechanics stuck (Issue #584)
    Fixed: Am15a | Ru15a - americans cannot rebuild sib mines (Issue #585)
    Fixed: Am15 - Bugs (Issue #586)
    Fixed: Am02 - JMM squad dead on mission start (Issue #587)
    Improved: Remade OW Intro (Issue #562)
    Improved: Allow multiple buildings to be placed when SHIFT key is held (Issue #532)
    Improved: Make Flamethrower Destroy Environment and Burn Grass (Issue #543)
    Improved: Add SAIL Libraries inside mod directory (Issue #544)
    Improved: Editor - Inspect Profile Tool (Issue #553)
    Improved: GUI Replaced with SGUI

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